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Everything posted by StokesMagee

  1. Vector

    All you have to do is copy 0x04 from the attached file and override it in the vector one
  2. Bit of an issue with sm Paint

    you're missing the CfgNetworkMessages.
  3. SM Paint for specific players.

    add this to SM_Paint_Show: private _playerUIDs = ["766161"]; //Players that are allowed to use painting. //Check if the player is in the array of allowed players. if !((getPlayerUID player) in _playerUIDs) exitWith { systemchat "You cannot use this!"; };
  4. Bit of an issue with sm Paint

    @wilderness So issue fixed?
  5. Bit of an issue with sm Paint

    Do they not save in the database or ?
  6. Bit of an issue with sm Paint

    Actually no, this is correct it should be SM\Paint\Textures
  7. Bit of an issue with sm Paint

    tell them to stop being plebs
  8. Bit of an issue with sm Paint

    Yes, when i get home Sunday, i'm going to be updating Paint and TraderPlus, because there are some issues in them Haha, I try to make it as easy as possible...
  9. Support For New Exile 1.0.4 Base Parts

  10. SM_TraderPlus

    I don't know everything that works, I've not tested it but i don't see why not. i can't tell you if it does or not.
  11. ask about sm paint

    Hi Tom, i will PM you, to keep information from the public, but updates are always free, if you HAVE purchased any of my old scripts (ones that are now remade and on my website) then i will get you setup with the newest version.
  12. Vector building

    As i said, vector building has NEVER been on my website, I've always sold that privately. No one else has reported issues with vector building, and i can't help you solve the issue if i don't know what's wrong with it, all you've said is "It's not working". You've reinstalled it, and it don't work, others have installed it and it works perfectly fine, no one else has reported any issues with vector building. If you want another copy of it, i can give it to you. please provide me with information regarding what's wrong with it, otherwise i cannot help you not knowing what's wrong But i guess, you have a good day too.
  13. Vector building

    Removed the script from what? Vector-building has never been on my site You never really explained what's wrong with it, you just say "can't vector", little more details would be great.
  14. Modular Base Parts

    They don't support Exile (yet) sorry.
  15. SM_TraderPlus

    Do you mean, show weapon attachments? yes, the video shows it.
  16. Exile vehicle paint explodes?

    I honestly don't think this has anything to do with my paint script, it would be an arma issue / exile issue. My script does not create the vehicle (Exiles model box does), only set the texture. I create an agent, but it has no geometry or physical shape. As for setting the position, i only set the position of the camera. my script only: Asks Exile to create the vehicle, and disable it's simulation, set it's position, etc.. Set the position / angle of the camera (when you're moving it around) Update the texture of the vehicle that Exile created. Update the texture of the vehicle we selected to paint, and save it to the database (if it's in the database) But, i'll see what i can do, some day.
  17. Vector building

    Have you tried reinstalling it?
  18. Vector building

  19. Vector building

    Shouldn't have anything to do with the map, please check your client / server RPT to find out what's wrong.
  20. Exile vehicle paint explodes?

    Hmmmm, I'd have to see if for myself to be able to debug the issue.
  21. Exile vehicle paint explodes?

    When you open the paint dialog, is it the 3D preview vehicle that explodes?
  22. Paint script

  23. Paint script

    Have you added the server-side PBO to the @ExileServer/addons ?
  24. Exile vehicle paint explodes?

    Hey, sorry for the late response. Is this for the preview vehicle?